Chat¶
The Chat interface is the interface that shows up at the bottom left corner of the game client where you can communicate with other players, receive game messages and even interact with some options and menus it hosts like the Make menu.

ERSChatColor¶
ERSChatColor = enum(
BLACK, MAROON, BLUE, PURPLE, RED, LIGHT_RED, WHITE, LIGHT_PURPLE, NAVY, GREEN
);
Enum representing each of the available chat text colors.
ERSIronMan¶
ERSIronMan = enum(NONE, IRONMAN, HARDCORE, ULTIMATE, GROUP, HARCORE_GROUP, UNRANKED_GROUP);
Enum representing each of the available ironman types.
TRSChat¶
Main record used to interact with the Chat interface.
Chat.SetupInterface¶
procedure TRSChat.SetupInterface();
Internal method used to setup the TRSChat coordinates. This is automatically called for you on the Chat variable.
Chat.Tabs variable¶
Tabs: TRSChatTabs;
For more information on chat tabs read ChatTabs.
You can access the TRSChat ChatTabs through the Tabs variable
:
ShowOnTarget(Chat.Tabs.Bounds);

Chat.GetColors¶
function TRSChat.GetColors(colors: ERSChatColorArray): TColorArray;
Convenience method used to conver the human readable colors
in a ERSChatColorArray
format
into a TColorArray
which has the colors in BGR format.
Example:
WriteLn Chat.GetColors([ERSChatColor.RED, ERSChatColor.WHITE]);
Chat.GetDisplayNameBox¶
function TRSChat.GetDisplayNameBox(out color: Integer): TBox;
function TRSChat.GetDisplayNameBox(): TBox; overload;
Returns the bounds of the display name on the Chat box.
You can optionally get the display name color back through the color
variable.
Example:
ShowOnTarget(Chat.GetDisplayNameBox());
Chat.GetDisplayName¶
function TRSChat.GetDisplayName(): String;
Returns the account display name on the Chat box as a string.
Example:
WriteLn Chat.GetDisplayName();
Chat.GetIronManType¶
function TRSChat.GetIronManType() : ERSIronMan;
Returns the account ironman type.
Example:
WriteLn Chat.GetIronManType();
Chat.IsTransparent¶
function TRSChat.IsTransparent(): Boolean;
Returns true if the Chat box is in transparent mode.
Example:
WriteLn Chat.IsTransparent();
Chat.IsOpen¶
function TRSChat.IsOpen(): Boolean;
Returns True/False if the Chat is open.
Example:
if Chat.IsOpen() then
ShowOnTarget(Chat.Bounds);
Chat.Close¶
function TRSChat.Close(): Boolean;
Attempts to close the Chatinterface.
Example:
WriteLn Chat.Close();
Chat Queries¶
A chat query is when you have some kind of question on the chatbox which you have to reply to.
For example, when you try to “withdraw-x” from the bank, you are asked for the quantity:

A chat query.¶
Chat.GetQuery¶
function TRSChat.GetQuery(): String;
Returns the query shown on the Chat interface if any as a string.
Example:
WriteLn Chat.Close();
Chat.GetQueryAnswer¶
function TRSChat.GetQueryAnswer(): String;
Returns the query current answer to the query in the Chat interface if any.
Example:
WriteLn Chat.GetQueryAnswer();
Chat.FindQuery¶
function TRSChat.FindQuery(query: String; caseSensitive: Boolean = False): Boolean;
Returns the True/False if the Chat interface currently has the specified
query
visible.
Example:
WriteLn Chat.FindQuery('Enter amount');
Chat.WaitQuery¶
function TRSChat.WaitQuery(query: String; caseSensitive: Boolean = False; time: Integer = 600; interval: Integer = -1): Boolean;
Returns the true if the specified query
is visible in the Chat
interface within time
milliseconds.
Example:
WriteLn Chat.WaitQuery('Enter amount');
Chat.AnswerQuery¶
function TRSChat.AnswerQuery(query, answer: String; waitTime: Integer = 600; interval: Integer = -1): Boolean;
Attempts to reply to the specified query
with answer
if it’s available in the
Chat interface within waitTime
milliseconds.
Example:
WriteLn Chat.AnswerQuery('Enter amount', '15');
Chat.GetMessage¶
function TRSChat.GetMessage(line: Integer; colors: TIntegerArray = []): String;
Get the message in the specified line
.
Example:
WriteLn Chat.GetMessage(5);
Credits: Heavily based on Olly’s solution for this on his 2.0 library.
Chat.FindMessageLine¶
function TRSChat.FindMessageLine(msg: String; caseSensitive: Boolean = False; colors: TIntegerArray = []): Integer;
Find which line has a specific msg
either entirely or partially if any.
Example:
WriteLn Chat.FindMessageLine('Hello world');
Chat.ContainsMessage¶
function TRSChat.ContainsMessage(msg: String; caseSensitive: Boolean = False; colors: TIntegerArray = []): Boolean;
Returns True/False if the specified msg
is visible on the Chat interface.
Example:
WriteLn Chat.ContainsMessage('Hello world');
Chat.InputHasText¶
function TRSChat.InputHasText(): Boolean;
Returns True/False if input line has text written that was never sent.
Example:
WriteLn Chat.InputHasText();
Chat variable¶
Global TRSChat variable.