RSObjects¶
This file is responsible for interacting with map objects.
TRSObject.Find¶
function TRSObject.Find(cuboidArray: TCuboidArray): T2DPointArray;
Internal TRSObject method responsible for filtering a TCuboidArray by what’s visible in the mainscren. This is meant to filter TRSObject.GetCuboidArray() so targets that are outside of the mainscreen are filtered out. You will probably never need to use this directly.
TRSObjectV2.Find¶
function TRSObjectV2.FindEx(out cuboids: TCuboidArray; out atpa: T2DPointArray): Boolean;
function TRSObjectV2.Find(out atpa: T2DPointArray): Boolean;
function TRSObjectV2.FindFromPosition(me: TPoint; out atpa: T2DPointArray): Boolean;
TRSObjectV2 method used to find a TRSObjectV2. If found returns true, if not returns false.
The “extended” method in particular is mostly meant for debugging and is the one used when you call Debug(TRSObject)
.
Example:
WriteLn RSObjects.GEBank.Find(atpa); //Be in ge and with a walker setup there.
Debug(atpa);
TRSObject._UpTextCheck¶
function TRSObject._UpTextCheck(out shouldExit: Boolean): Boolean;
Internal TRSObject helper method that is used by all hovering methods. You probably don’t need to use this directly.
TRSObject._HoverHelper¶
function TRSObject._HoverHelper(attempts: Integer; trackTarget: Boolean): Boolean;
Internal helper method used to hover a TRSObject target. You should not use this directly.
TRSObject._WalkHoverHelper¶
function TRSObject._WalkHoverHelper(attempts: Integer; trackTarget: Boolean): Boolean;
Internal helper method used to walk and hover a TRSObject target. You should not use this directly.
This is responsible for deciding wether we should walk to a TRSObject target or not before attempting to hover it.
TRSObject._PreHoverHelper¶
function TRSObject.PreHoverHelper(attempts: Integer): Boolean;
Internal helper method used to pre-hover a TRSObject target. You should not use this directly.
TRSObject._ClickHelper¶
function TRSObject._ClickHelper(leftClick: Boolean): Boolean;
Internal TRSObject helper method that is used by other clicking methods. You probably don’t need to use this directly.
This is what’s responsible for deciding if we click a target we are hovering or not.
TRSObject._SelectHelper¶
function TRSObject._SelectHelper(action: TStringArray): Boolean;
Internal TRSObject helper method that is used by other select methods. You probably don’t need to use this directly.
This is what is responsible for deciding if we just left click a target we are hovering or right click it and choose an option.
TRSObject.Hover¶
function TRSObject.Hover(attempts: Integer = 2; trackTarget: Boolean = TRSObject.TrackTarget): Boolean;
Method used to hover a TRSObject target if it’s found on the mainscreen. It can update the target position while the mouse moves with trackTarget.
Example:
RSW.WebWalk(WaspWeb.LOCATION_VARROCK);
RSObjects.GEBank.Hover(); //Be in GE with a walker setup there.
TRSObject.WalkHover¶
function TRSObject.WalkHover(attempts: Integer = 2; trackTarget: Boolean = TRSObject.TrackTarget): Boolean;
Method used to walk and hover a TRSObject target if it’s found on the mainscreen after walking. It can update the target position while the mouse moves with trackTarget.
Example:
//Be in varrock with a varrock map loaded.
RSW.WebWalk(WaspWeb.LOCATION_VARROCK);
RSObjects.GEBank.WalkHover();
TRSObject.Click¶
function TRSObject.Click(leftClick: Boolean = True; attempts: Integer = 2): Boolean;
Method used to click a TRSObject target if it’s found on the mainscreen.
Example:
//Be in ge with a ge map loaded.
WriteLn RSObjects.GEBank.Click();
TRSObject.SelectOption¶
function TRSObject.SelectOption(action: TStringArray; attempts: Integer = 2): Boolean;
Method used to select an option on a TRSObject target if it’s found on the mainscreen.
Example:
//Be in ge with a ge map loaded.
WriteLn RSObjects.GEBank.SelectOption(['Collect']);
TRSObject.WalkClick¶
function TRSObject.WalkClick(leftClick: Boolean = True; attempts: Integer = 2): Boolean;
Method used to walk and click a TRSObject target if it’s found on the mainscreen.
Example:
//Be in ge with a ge map loaded, preferably far away so it has to walk.
WriteLn RSObjects.GEBank.WalkClick();
TRSObject.WalkSelectOption¶
function TRSObject.WalkSelectOption(action: TStringArray; attempts: Integer = 2): Boolean;
Method used to walk and select an option on a TRSObject target if it’s found on the mainscreen.
Example:
//Be in ge with a ge map loaded, preferably far away so it has to walk.
WriteLn RSObjects.GEBank.WalkSelectOption(['Collect']);
TImage.DrawObject¶
procedure TImage.DrawObject(obj: TRSObject);
Helper method to debug TRSObjects.